Item List Mobile Legends FULL,
MOVEMENT
Arcane Boots
+25 Magic Damage Reduction
Unique Effect +40 Movement Speed
DEFENSE
Ares Belt
+770 HP
MAGIC
Astral Wand+65 Magic Power
Unique Passive Starlight When HP is over 70%, the unique attribute for this equipment will increase 30%.
Unique Effect 40% Magic Penetration
DEFENSE
Athena’s Shield+900 HP +56 Magic Resistance +20 HP Regen
Unique Passive Refuge Get a damage absorbing shield every 30s. Shield absorption amount grows as the match goes on maxing out at 1150
MAGIC
Azure Blade
+25 Magic Power +400 Mana
Unique Passive Calamity After using an ability, the next basic attack will carry an extra 75% magic damage. This effect has a 2s cooldown time.
JUNGLE
Beast Killer
+20 Armor +20 Magic Resistance
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases your physical attack 2. Stacks up to 10 times.
ATTACK
Berserker’s Fury
+65 Physical Attack +25 Critical Strike Chance
Unique Effect +40% Crit Damage
Unique Passive Doom Crit strikes will increase one's physical attack 5%, lasting 2s.
DEFENSE
Black Ice Shield
+400 Mana +22 Armor +10 Cooldown Reduction
DEFENSE
Blade Armor+100 Armor
Unique Passive Counterstrike Deals 25% of opponent's physical attack as physical damage to an attacker when a basic attack is received.
ATTACK
Blade of Despair
+130 Physical Attack +25 Attack Speed +10 Critical Strike Chance
Unique Passive Despair Deals an extra 15% damage to an enemy in any abnormal state (stunned, knocked airborne, transformed, disabled).
ATTACK
Blade of Destruction
+75 Physical Attack +20 Critical Strike Chance
Unique Effect 50% Crit Damage
Unique Passive Doom Crit strikes will increase one's physical attack 5%, lasting 2s.
ATTACK
Blade of the 7 seas
+65 Physical Attack +300 HP +20 Attack Speed
Unique Passive Fury Basic attacks will increase hero's movement speed 10%
Unique Passive Steamroll Basic attacks will lower target physical armor 7. This effect can stack up to 5 times.
MAGIC
Blood Wings
+150 Magic Power
Unique Passive Covenant Adds 2 HP for every 1 pt of magic power added.
ATTACK
Bloodlust Axe
+70 Physical Attack +20 Cooldown Reduction
Unique Passive Bloodthirsty When skills cause damage, heals 15% of damage as HP for the hero.
DEFENSE
Bloodthirsty King+1550 HP +75 HP Regen
Unique Passive Bloodlust A kill or assist regens 20% of hero's Mana within 5 seconds.
MAGIC
Book of Sages
+8 Magic Power +8 Cooldown Reduction
MOVEMENT
Boots+20 Movement Speed
DEFENSE
Brute Force Breastplate
+770 HP +40 Armor
Unique Passive Brute Force Attacking an enemy will increase one's capabilities, increasing movement speed 2% and physical attack 3%. This effect lasts 4s and can stack up to 4 times.
MAGIC
Calamity Scythe
+70 Magic Power +400 Mana +10 Cooldown Reduction
Unique Passive Calamity After using an ability, the next basic attack will carry an extra 150% magic damage. This effect has a 2s cooldown time.
MAGIC
Clock of Destiny
+60 Magic Power +615 HP +600 Mana
Unique Passive Time Adds 30 HP and 5 magic attack every 30s. Up to 10 times
Unique Passive Reincarnate If Time is fully stacked, then the hero will receive 5% magic attack and 300 mana
MAGIC
Concentrated Energy+70 Magic Power +700 HP
Unique Effect 30% Spell Vamp
DEFENSE
Courage Bulwark+770 HP +45 HP Regen
Unique Passive Bravery Raises attack and defense of surrounding allies 10%.
ATTACK
Crazed Reaper+65 Physical Attack +300 HP +20 Attack Speed
Unique Passive Fury Basic attacks will increase hero's movement speed 10%.
Unique Passive Steamroll Basic attacks will lower target physical armor 7. This effect can stack up to 5 times.
JUNGLE
Curse Sword
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Warding Wind Slaying jungle monsters increases one's movement speed 5%. Lasts 30s.
DEFENSE
Cursed Helmet
+920 HP +50 Magic Resistance
Unique Passive Sacrifice Deals 2% of one's max HP as magic damage per second to nearby enemies.
ATTACK
Dagger
+10 Attack Speed
ATTACK
Deadly Blade+30 Physical Attack +15 Resilience
Unique Passive Life Drain Lowers HP regen effect of target 50%.
ATTACK
Demon Hunter Sword
+35 Physical Attack +400 HP +25 Attack Speed
Unique Passive Devour Basic attacks will deal 10% of the target's current HP as additional physical damage (up to 60 against monsters).
DEFENSE
Demon Wings
+15 Physical Attack +770 HP
Unique Passive Demonize Increases attack 40 when HP drops below 40%.
DEFENSE
Demon’s Advent
+920 HP +54 Armor
Unique Passive Deter When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.
MAGIC
Devil Tears
+40 Magic Penetration
Unique Passive Spellbreaker When HP is over 70%, the unique attribute for this equipment will increase 30%
MAGIC
Disaster Truncheon
+60 Magic Power +50 Magic Resistance
Unique Passive The Dead When skills cause damage to target, will reduce 25 points of magic resistance for the target, lasting 5s.
DEFENSE
Dominance Ice
+500 Mana +70 Armor +5 Crit Strike Rate Reduction
Unique Effect 20% Cooldown Reduction
Unique Passive Arctic Cold Lowers movement speed 5% and lowers attack speed 30% for nearby enemy heroes.
DEFENSE
Dreadnaught Armor
+40 Armor
Unique Passive Deter When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.
MAGIC
Elegant Gem
+300 HP +400 Mana
Unique Passive Favor Regens 20% HP and Mana within 2s of leveling up.
MAGIC
Enchanted Talisman+55 Magic Power +400 HP +25 Mana Regen +20 Cooldown Reduction
Unique Passive Mana Spring A kill or assist regens 20% of hero's HP within 5s.
ATTACK
Endless Battle+50 Physical Attack +25 Magic Power +350 HP +5 Movement Speed +15 Lifesteal +400 Mana
Unique Passive Divine Justice After using this ability, the next basic attack will have an additional 70% physical damage as true damage. This effect has a 2s cooldown.
Unique Passive Chase Fate When Divine Justice's effect is triggered, it will increase the hero's movement speed 15%.
MAGIC
Eternal Scepter+60 Magic Power +615 HP +600 Mana
Unique Passive Time Adds 30 HP and 5 magic attack every 5s. Up to 300 times.
Unique Passive Reincarnate If Time is fully stacked, then the hero will receive 5% magic attack and 300 mana.
MAGIC
Exotic Veil+30 Magic Power +5 Movement Speed
Unique Effect +25 Magic Damage Reduction
ATTACK
Fallen Sword+45 Physical Attack +30 Attack Speed +10 Lifesteal
Unique Passive Devour Basic attacks will deal 8% of the target's current HP as additional physical damage (up to 60 against monsters).
MAGIC
Feather of Heaven+40 Magic Power +30 Attack Speed
Unique Passive Affliction Basic attacks will deal 40% of the hero's AP as additional magic damage.
MAGIC
Flame of Fury+75 Magic Power +5 Movement Speed +25 Magic Damage Reduction
Unique Passive Scorch Abilities will burn the target for 3s, dealing 6% of the difference between target's current HP and one's own HP as magic damage each second.
MAGIC
Fleeting Time+70 Magic Power +15 Mana Regen +20 Cooldown Reduction
Unique Passive Timestream After killing an enemy hero, immediately reduce cooldown time for all abilities 30%.
MAGIC
Frost+75 Magic Power +15 Mana Regen +7 Movement Speed
Unique Passive Freeze Skills that damage an enemy hero will carry a 10% slow down effect. This effect lasts 3s and can stack up to 3 times.
ATTACK
Fury Hammer+35 Physical Attack
Unique Effect +12 Physical Damage Reduction
MAGIC
Glowing Wand+75 Magic Power +5 Movement Speed +15 Magic Penetration
Unique Passive Scorch Burns Scorch Burns the target for 3s when the skills hit, dealing 2%/2.5%/3% of the target's current HP as magic damage, at least 10 pts.
ATTACK
Great Sword+15 Physical Attack
MAGIC
Guardian Relic+90 Magic Power
Unique Effect 25% Magic Power
Unique Passive Exterminate After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built-in cooldown time of 10s.
ATTACK
Haas’s Claws
Unique Passive Insanity When HP drops below 40$, the hero will receive an extra 10% physical lifesteal.
DEFENSE
Healing Necklace+20 HP Regen
DEFENSE
Heart of Steel+880 HP +30 Armor +35 HP Regen
Unique Effect 20% Crit Strike Rate Reduction
MAGIC
Holy Crystal+90 Magic Power
Unique Effect +25 Magic Power
Unique Passive Exterminate After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built in cooldown time of 10s
ATTACK
Hunter Strike+100 Physical Attack +20 Cooldown Reduction
Unique Passive Hunt Increase movement speed 30% after killing a hero. Lasts 2s.
JUNGLE
Hunter’s Knife
Unique Effect +20% Damage to Monsters
ATTACK
Ice Force+30 Physical Attack +1000 HP
Unique Passive Frost Strike Basic attacks will have a 25% chance of lowering target movement speed 35%.
MAGIC
Ice Queen Wand
Unique Passive Ice Bound Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3s and can stack up to 2 times.
DEFENSE
Immortality+800 HP +40 Magic Resistance
Unique Passive Rebirth Resurrect 2s after dying and get 15% HP and a shield that can absorb damage equal to 40% max HP. Shield lasts for 3s. Cooldown for this effect is 180s.
ATTACK
Javelin+8 Critical Strike Chance
DEFENSE
Leather Jerkin+18 Armor
ATTACK
Legion Sword+60 Physical Attack
MAGIC
Lightning Truncheon+75 Magic Power +30 Mana Regen
Unique Passive Resonate Every 6 seconds your next damaging magical ability will proc, maximum of 3 enemies will be hurt by 150% magic power damage.
ATTACK
Magic Blade+60 Physical Attack +24 Magic Resistance
Unique Passive Lifeline When HP drops below 30%, get one shield that can absorb 510 damage. (Increases with level)
MAGIC
Magic Necklace+10 Mana Regen
DEFENSE
Magic Resist Cloak+18 Magic Resistance
MOVEMENT
Magic Shoes+10 Cooldown Reduction
Unique Effect +40 Movement Speed
MAGIC
Magic Wand+45 Magic Power
ATTACK
Malefic Roar+60 Physical Attack
Unique Effect +40% Physical Penetration
Unique Passive Armor Buster Basic attack will ignore 20% of a defense turret's defensive armor.
DEFENSE
Molten Essence+540 HP
MAGIC
Mystery Codex+15 Magic Power
JUNGLE
Nimble Blade
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases one's physical and magic defense 4. Stacks up to 10 times.
ATTACK
Ogre Tomahawk+30 Physical Attack +230 HP
Unique Passive Fury Basic attacks will increase hero's movement speed 10%.
DEFENSE
Oracle+850 HP +36 Magic Resistance +35 HP Regen +10 Cooldown Reduction
Unique Passive Scream Within 4s after being attacked, the hero will regen 4% HP. This effect has a 8s cooldown time.
JUNGLE
Pillager Axe
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases one's physical and magic defense 2. Stacks up to 10 times.
MAGIC
Power Crystal+300 Mana
MOVEMENT
Rapid Boots
Unique Effect +50 Movement Speed
JUNGLE
Raptor Machete+35 Physical Attack +12 Attack Speed
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases your physical attack 4. Stacks up to 10 times.
DEFENSE
Saint’s Refuge+900 HP +56 Magic Resistance
Unique Passive Refuge Every 30s, get one shield that can absorb 450 damage. (Shield effect increases as the battle goes on.)
ATTACK
Scarlet Phantom+30 Physical Attack +40 Attack Speed +10 Critical Strike Chance
Unique Passive Frenzy Crit strikes will increase one's physical attack 10%, lasting 2s.
DEFENSE
Silence Robe+540 HP +24 Magic Resistance
JUNGLE
Star Shard+20 Magic Power +400 Mana +10 Cooldown Reduction
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Warding Wind Slaying jungle monsters increases one's movement speed 5%. Lasts 30s.
MAGIC
Sun Scepter+65 Magic Power +600 Mana +15 Mana Regen
MOVEMENT
Swift Boots+15 Attack Speed
Unique Effect +40 Movement Speed
ATTACK
Thor’s Sting+30 Attack Speed +8 Movement Speed +20 Critical Strike Chance
Unique Passive Lightning After every 5 basic attacks, the next basic attack must deal 3 magic damage to 125 enemies.
Unique Passive Activate Each time after lightning is cast, one's movement speed will be raised 10% for a brief time.
DEFENSE
Thunder Belt+25 Magic Power +800 HP +400 Mana +40 Armor +15 HP Regen
Unique Passive Thunderbolt After you use the skill, next basic attack will carry an extra 70% of physical attacks as true damage, and slow down the target and surrounding enemy units, lasts 1.5s. Effect can only be used once every 1.5s
MAGIC
Tome of Evil+35 Magic Power +20 Mana Regen +8 Cooldown Reduction
ATTACK
Tooth of Greed+75 Physical Attack
Unique Effect 25% Lifesteal
Unique Passive Frenzy When HP drops below 20%, the hero will receive an extra 10% physical lifesteal.
MOVEMENT
Tough Boots+22 Magic Resistance
Unique Effect +40 Movement Speed
Unique Passive Fortitude Increases Resilience 25%
ATTACK
Vampire Mallet+8 Physical Attack +8 Lifesteal
DEFENSE
Vitality Crystal+230 HP
MOVEMENT
Warrior Boots+22 Armor
Unique Effect +40 Movement Speed
Unique Passive Valor Physical defense will go up 3 with each basic attack received, for an increase of up to 15 points, lasting 3s.
ATTACK
Wild Sword+15 Attack Speed +10 Critical Strike Chance
ATTACK
Wind Chaser+60 Physical Attack
Unique Effect 45% Physical Penetration
ATTACK
Windtalker+25 Attack Speed +20 Movement Speed +20 Critical Strike Chance
Unique Passive Typhoon After every 5 basic attacks, the next basic attack must deal 125 magic damage to 3 enemies.
Unique Passive Activate Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.
MAGIC
Winter Truncheon+60 Magic Power +50 Armor
Unique Passive Frozen When own hero's HP drops below 30% pts, being hit by basic attack will lower target's movement speed by 80% and deal 50% of magic power as magic damage to the target. This effect has a 5s cooldown.
MOVEMENT
Arcane Boots
+25 Magic Damage Reduction
Unique Effect +40 Movement Speed
DEFENSE
Ares Belt
+770 HP
MAGIC
Astral Wand+65 Magic Power
Unique Passive Starlight When HP is over 70%, the unique attribute for this equipment will increase 30%.
Unique Effect 40% Magic Penetration
DEFENSE
Athena’s Shield+900 HP +56 Magic Resistance +20 HP Regen
Unique Passive Refuge Get a damage absorbing shield every 30s. Shield absorption amount grows as the match goes on maxing out at 1150
MAGIC
Azure Blade
+25 Magic Power +400 Mana
Unique Passive Calamity After using an ability, the next basic attack will carry an extra 75% magic damage. This effect has a 2s cooldown time.
JUNGLE
Beast Killer
+20 Armor +20 Magic Resistance
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases your physical attack 2. Stacks up to 10 times.
ATTACK
Berserker’s Fury
+65 Physical Attack +25 Critical Strike Chance
Unique Effect +40% Crit Damage
Unique Passive Doom Crit strikes will increase one's physical attack 5%, lasting 2s.
DEFENSE
Black Ice Shield
+400 Mana +22 Armor +10 Cooldown Reduction
DEFENSE
Blade Armor+100 Armor
Unique Passive Counterstrike Deals 25% of opponent's physical attack as physical damage to an attacker when a basic attack is received.
ATTACK
Blade of Despair
+130 Physical Attack +25 Attack Speed +10 Critical Strike Chance
Unique Passive Despair Deals an extra 15% damage to an enemy in any abnormal state (stunned, knocked airborne, transformed, disabled).
ATTACK
Blade of Destruction
+75 Physical Attack +20 Critical Strike Chance
Unique Effect 50% Crit Damage
Unique Passive Doom Crit strikes will increase one's physical attack 5%, lasting 2s.
ATTACK
Blade of the 7 seas
+65 Physical Attack +300 HP +20 Attack Speed
Unique Passive Fury Basic attacks will increase hero's movement speed 10%
Unique Passive Steamroll Basic attacks will lower target physical armor 7. This effect can stack up to 5 times.
MAGIC
Blood Wings
+150 Magic Power
Unique Passive Covenant Adds 2 HP for every 1 pt of magic power added.
ATTACK
Bloodlust Axe
+70 Physical Attack +20 Cooldown Reduction
Unique Passive Bloodthirsty When skills cause damage, heals 15% of damage as HP for the hero.
DEFENSE
Bloodthirsty King+1550 HP +75 HP Regen
Unique Passive Bloodlust A kill or assist regens 20% of hero's Mana within 5 seconds.
MAGIC
Book of Sages
+8 Magic Power +8 Cooldown Reduction
MOVEMENT
Boots+20 Movement Speed
DEFENSE
Brute Force Breastplate
+770 HP +40 Armor
Unique Passive Brute Force Attacking an enemy will increase one's capabilities, increasing movement speed 2% and physical attack 3%. This effect lasts 4s and can stack up to 4 times.
MAGIC
Calamity Scythe
+70 Magic Power +400 Mana +10 Cooldown Reduction
Unique Passive Calamity After using an ability, the next basic attack will carry an extra 150% magic damage. This effect has a 2s cooldown time.
MAGIC
Clock of Destiny
+60 Magic Power +615 HP +600 Mana
Unique Passive Time Adds 30 HP and 5 magic attack every 30s. Up to 10 times
Unique Passive Reincarnate If Time is fully stacked, then the hero will receive 5% magic attack and 300 mana
MAGIC
Concentrated Energy+70 Magic Power +700 HP
Unique Effect 30% Spell Vamp
DEFENSE
Courage Bulwark+770 HP +45 HP Regen
Unique Passive Bravery Raises attack and defense of surrounding allies 10%.
ATTACK
Crazed Reaper+65 Physical Attack +300 HP +20 Attack Speed
Unique Passive Fury Basic attacks will increase hero's movement speed 10%.
Unique Passive Steamroll Basic attacks will lower target physical armor 7. This effect can stack up to 5 times.
JUNGLE
Curse Sword
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Warding Wind Slaying jungle monsters increases one's movement speed 5%. Lasts 30s.
DEFENSE
Cursed Helmet
+920 HP +50 Magic Resistance
Unique Passive Sacrifice Deals 2% of one's max HP as magic damage per second to nearby enemies.
ATTACK
Dagger
+10 Attack Speed
ATTACK
Deadly Blade+30 Physical Attack +15 Resilience
Unique Passive Life Drain Lowers HP regen effect of target 50%.
ATTACK
Demon Hunter Sword
+35 Physical Attack +400 HP +25 Attack Speed
Unique Passive Devour Basic attacks will deal 10% of the target's current HP as additional physical damage (up to 60 against monsters).
DEFENSE
Demon Wings
+15 Physical Attack +770 HP
Unique Passive Demonize Increases attack 40 when HP drops below 40%.
DEFENSE
Demon’s Advent
+920 HP +54 Armor
Unique Passive Deter When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.
MAGIC
Devil Tears
+40 Magic Penetration
Unique Passive Spellbreaker When HP is over 70%, the unique attribute for this equipment will increase 30%
MAGIC
Disaster Truncheon
+60 Magic Power +50 Magic Resistance
Unique Passive The Dead When skills cause damage to target, will reduce 25 points of magic resistance for the target, lasting 5s.
DEFENSE
Dominance Ice
+500 Mana +70 Armor +5 Crit Strike Rate Reduction
Unique Effect 20% Cooldown Reduction
Unique Passive Arctic Cold Lowers movement speed 5% and lowers attack speed 30% for nearby enemy heroes.
DEFENSE
Dreadnaught Armor
+40 Armor
Unique Passive Deter When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.
MAGIC
Elegant Gem
+300 HP +400 Mana
Unique Passive Favor Regens 20% HP and Mana within 2s of leveling up.
MAGIC
Enchanted Talisman+55 Magic Power +400 HP +25 Mana Regen +20 Cooldown Reduction
Unique Passive Mana Spring A kill or assist regens 20% of hero's HP within 5s.
ATTACK
Endless Battle+50 Physical Attack +25 Magic Power +350 HP +5 Movement Speed +15 Lifesteal +400 Mana
Unique Passive Divine Justice After using this ability, the next basic attack will have an additional 70% physical damage as true damage. This effect has a 2s cooldown.
Unique Passive Chase Fate When Divine Justice's effect is triggered, it will increase the hero's movement speed 15%.
MAGIC
Eternal Scepter+60 Magic Power +615 HP +600 Mana
Unique Passive Time Adds 30 HP and 5 magic attack every 5s. Up to 300 times.
Unique Passive Reincarnate If Time is fully stacked, then the hero will receive 5% magic attack and 300 mana.
MAGIC
Exotic Veil+30 Magic Power +5 Movement Speed
Unique Effect +25 Magic Damage Reduction
ATTACK
Fallen Sword+45 Physical Attack +30 Attack Speed +10 Lifesteal
Unique Passive Devour Basic attacks will deal 8% of the target's current HP as additional physical damage (up to 60 against monsters).
MAGIC
Feather of Heaven+40 Magic Power +30 Attack Speed
Unique Passive Affliction Basic attacks will deal 40% of the hero's AP as additional magic damage.
MAGIC
Flame of Fury+75 Magic Power +5 Movement Speed +25 Magic Damage Reduction
Unique Passive Scorch Abilities will burn the target for 3s, dealing 6% of the difference between target's current HP and one's own HP as magic damage each second.
MAGIC
Fleeting Time+70 Magic Power +15 Mana Regen +20 Cooldown Reduction
Unique Passive Timestream After killing an enemy hero, immediately reduce cooldown time for all abilities 30%.
MAGIC
Frost+75 Magic Power +15 Mana Regen +7 Movement Speed
Unique Passive Freeze Skills that damage an enemy hero will carry a 10% slow down effect. This effect lasts 3s and can stack up to 3 times.
ATTACK
Fury Hammer+35 Physical Attack
Unique Effect +12 Physical Damage Reduction
MAGIC
Glowing Wand+75 Magic Power +5 Movement Speed +15 Magic Penetration
Unique Passive Scorch Burns Scorch Burns the target for 3s when the skills hit, dealing 2%/2.5%/3% of the target's current HP as magic damage, at least 10 pts.
ATTACK
Great Sword+15 Physical Attack
MAGIC
Guardian Relic+90 Magic Power
Unique Effect 25% Magic Power
Unique Passive Exterminate After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built-in cooldown time of 10s.
ATTACK
Haas’s Claws
Unique Passive Insanity When HP drops below 40$, the hero will receive an extra 10% physical lifesteal.
DEFENSE
Healing Necklace+20 HP Regen
DEFENSE
Heart of Steel+880 HP +30 Armor +35 HP Regen
Unique Effect 20% Crit Strike Rate Reduction
MAGIC
Holy Crystal+90 Magic Power
Unique Effect +25 Magic Power
Unique Passive Exterminate After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built in cooldown time of 10s
ATTACK
Hunter Strike+100 Physical Attack +20 Cooldown Reduction
Unique Passive Hunt Increase movement speed 30% after killing a hero. Lasts 2s.
JUNGLE
Hunter’s Knife
Unique Effect +20% Damage to Monsters
ATTACK
Ice Force+30 Physical Attack +1000 HP
Unique Passive Frost Strike Basic attacks will have a 25% chance of lowering target movement speed 35%.
MAGIC
Ice Queen Wand
Unique Passive Ice Bound Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3s and can stack up to 2 times.
DEFENSE
Immortality+800 HP +40 Magic Resistance
Unique Passive Rebirth Resurrect 2s after dying and get 15% HP and a shield that can absorb damage equal to 40% max HP. Shield lasts for 3s. Cooldown for this effect is 180s.
ATTACK
Javelin+8 Critical Strike Chance
DEFENSE
Leather Jerkin+18 Armor
ATTACK
Legion Sword+60 Physical Attack
MAGIC
Lightning Truncheon+75 Magic Power +30 Mana Regen
Unique Passive Resonate Every 6 seconds your next damaging magical ability will proc, maximum of 3 enemies will be hurt by 150% magic power damage.
ATTACK
Magic Blade+60 Physical Attack +24 Magic Resistance
Unique Passive Lifeline When HP drops below 30%, get one shield that can absorb 510 damage. (Increases with level)
MAGIC
Magic Necklace+10 Mana Regen
DEFENSE
Magic Resist Cloak+18 Magic Resistance
MOVEMENT
Magic Shoes+10 Cooldown Reduction
Unique Effect +40 Movement Speed
MAGIC
Magic Wand+45 Magic Power
ATTACK
Malefic Roar+60 Physical Attack
Unique Effect +40% Physical Penetration
Unique Passive Armor Buster Basic attack will ignore 20% of a defense turret's defensive armor.
DEFENSE
Molten Essence+540 HP
MAGIC
Mystery Codex+15 Magic Power
JUNGLE
Nimble Blade
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases one's physical and magic defense 4. Stacks up to 10 times.
ATTACK
Ogre Tomahawk+30 Physical Attack +230 HP
Unique Passive Fury Basic attacks will increase hero's movement speed 10%.
DEFENSE
Oracle+850 HP +36 Magic Resistance +35 HP Regen +10 Cooldown Reduction
Unique Passive Scream Within 4s after being attacked, the hero will regen 4% HP. This effect has a 8s cooldown time.
JUNGLE
Pillager Axe
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases one's physical and magic defense 2. Stacks up to 10 times.
MAGIC
Power Crystal+300 Mana
MOVEMENT
Rapid Boots
Unique Effect +50 Movement Speed
JUNGLE
Raptor Machete+35 Physical Attack +12 Attack Speed
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Gorge Slaying jungle monsters increases your physical attack 4. Stacks up to 10 times.
DEFENSE
Saint’s Refuge+900 HP +56 Magic Resistance
Unique Passive Refuge Every 30s, get one shield that can absorb 450 damage. (Shield effect increases as the battle goes on.)
ATTACK
Scarlet Phantom+30 Physical Attack +40 Attack Speed +10 Critical Strike Chance
Unique Passive Frenzy Crit strikes will increase one's physical attack 10%, lasting 2s.
DEFENSE
Silence Robe+540 HP +24 Magic Resistance
JUNGLE
Star Shard+20 Magic Power +400 Mana +10 Cooldown Reduction
Unique Effect +30% Damage to Monsters
Unique Passive Avarice Get an extra 30% Exp when jungling.
Unique Passive Warding Wind Slaying jungle monsters increases one's movement speed 5%. Lasts 30s.
MAGIC
Sun Scepter+65 Magic Power +600 Mana +15 Mana Regen
MOVEMENT
Swift Boots+15 Attack Speed
Unique Effect +40 Movement Speed
ATTACK
Thor’s Sting+30 Attack Speed +8 Movement Speed +20 Critical Strike Chance
Unique Passive Lightning After every 5 basic attacks, the next basic attack must deal 3 magic damage to 125 enemies.
Unique Passive Activate Each time after lightning is cast, one's movement speed will be raised 10% for a brief time.
DEFENSE
Thunder Belt+25 Magic Power +800 HP +400 Mana +40 Armor +15 HP Regen
Unique Passive Thunderbolt After you use the skill, next basic attack will carry an extra 70% of physical attacks as true damage, and slow down the target and surrounding enemy units, lasts 1.5s. Effect can only be used once every 1.5s
MAGIC
Tome of Evil+35 Magic Power +20 Mana Regen +8 Cooldown Reduction
ATTACK
Tooth of Greed+75 Physical Attack
Unique Effect 25% Lifesteal
Unique Passive Frenzy When HP drops below 20%, the hero will receive an extra 10% physical lifesteal.
MOVEMENT
Tough Boots+22 Magic Resistance
Unique Effect +40 Movement Speed
Unique Passive Fortitude Increases Resilience 25%
ATTACK
Vampire Mallet+8 Physical Attack +8 Lifesteal
DEFENSE
Vitality Crystal+230 HP
MOVEMENT
Warrior Boots+22 Armor
Unique Effect +40 Movement Speed
Unique Passive Valor Physical defense will go up 3 with each basic attack received, for an increase of up to 15 points, lasting 3s.
ATTACK
Wild Sword+15 Attack Speed +10 Critical Strike Chance
ATTACK
Wind Chaser+60 Physical Attack
Unique Effect 45% Physical Penetration
ATTACK
Windtalker+25 Attack Speed +20 Movement Speed +20 Critical Strike Chance
Unique Passive Typhoon After every 5 basic attacks, the next basic attack must deal 125 magic damage to 3 enemies.
Unique Passive Activate Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.
MAGIC
Winter Truncheon+60 Magic Power +50 Armor
Unique Passive Frozen When own hero's HP drops below 30% pts, being hit by basic attack will lower target's movement speed by 80% and deal 50% of magic power as magic damage to the target. This effect has a 5s cooldown.